CV Image

Alfonso Cavallo

I was born in Mercato San Severino (SA) on November 10th, 1998, and I've always lived in Salerno (SA). I got my Bachelor's degree in Computer Engineering in 2020 and my Master's Degree in Computer Engineering, curriculum of Artificial Intelligence, in 2022 with a vote of 110/110 cum Laude. In December 1th 2023 I got my Qualification to the profession of Information Engineer in Italy, sec. A. I currently work as a Machine Learnign Engineer, studying innovative Machine Learning solutions applied to the Electronic Warfare domain. I like spending my free time on creative hobbies such as playing piano, writing, and reading. I'm also a passionate amateur game programmer, and I like producing my own digital art, especially pixel art.

Personal info

Name
Alfonso Cavallo
Birthday
10/11/1998
Birthplace
Mercato San Severino (SA)
Nationality
Italian

Contact info

E-mail
alfonso.cavallo98@gmail.com

Hobbies & Interests

  • 🎹
  • 🎮
  • 🎨
  • 💻
  • 📖
  • 🖊️

Machine Learning Engineer in R&I - ELT Group

Roma, RM; Naples, NA

2022

I work as Machine Learning Engineer in the Research & Innovation department of ELT Group. My field of research is Artificial Intelligence applied to Electronic Warfare Domain.

Apple Foundation Program Apprenticeship

University of Salerno

2020

The apprenticeship was carried out independently as the continuation of the Apple technology and Swift language course in collaboration with UNISA. Its purpose was the realization of a highly accessible hands-free coding environment for Swift as an iOS application.

Master's Degree in Computer Engineering

University of Salerno

2020 - 2022

Obtained the Master's Degree in Computer Engineering at University of Salerno with the research thesis “Effect of Blind Face Restoration on Soft Biometrics Recognition”. Vote 110/110 cum Laude.

Bachelor's Degree in Computer Engineering

University of Salerno

2017 - 2020

Obtained the Bachelor's Degree in Computer Science at University of Salerno with the thesis “SAND: design and development of an iOS app for hands-free coding”. Vote 110/110.

SPICES - Space Missions Science, Engineering and Application

Second Level Post-Graduate Degree at University of Bologna (2025)
  • ☀️ Life of a Star
    Cosmology and Fundamental Astrophysics Presentation
  • ⚛️ Production and Distribution of Matter in the Universe
    High-energy Astrophysics and Astroparticle Physics Short Essay
  • 🪐 Titan's Physical Nature and Biological Potential
    Planetology and Astrobiology Short Essay
  • 🛰️ GNSS Error, Correction and Applications
    Fundamental Physics of the Solid Earth Presentation
  • 🌧️ Nucleation
    Fundamental Physics of the Fluid Earth Presentation
  • ☢️ Space X-Ray Telescopes
    Space Telescopes and Radiation Detectors Presentation
  • 📡 Space Data Transmission
    Written Test
  • 👩‍🚀 Concept, Engineering, and Assembly of the ISS
    Human Flight and Space Medicine Short Essay
  • 🌖 ESA Moonlight Constellation - Management and Development Plan Proposal
    *The project is a didactic exercise, not an actual management plan. ESA is not involved.
    Management of Space Missions Preliminary Project Management Plan
  • 🌌 DAMPE
    Detectors for Astroparticles Presentation
  • 🌈 Spectroscopy
    Analysis of Astrophysical Data Presentation
  • 🌍 Resolution in Space-based Earth Observation and Recent Technological Trends
    Earth Observation Techniques Short Essay
  • 📊 Fundamentals of Statistics for Sampling Methods
    Applications of Geospatial Information Presentation
  • ⛈️ The Cloud Identification and Classification Algorithm
    Satellite Monitoring of the Climate and Ocean Systems Presentation
  • 🧠 State-of-the-Art Deep Learning Models for Computer Vision in Space Missions
    Image Processing and Data Analysis Short Essay

Effect of Blind Face Restoration on Soft Biometrics Recognition

Master's Degree in Computer Engineering at University of Salerno (2022)
Artificial Intelligence Artificial Vision Blind Face Restoration Soft Biometrics Recognition


A. Cavallo, A. Greco, M. Vento

"SAND": design and development of an iOS app for hands-free coding

Bachelor's Degree in Computer Engineering at University of Salerno (2020)
Mobile iOS Swift Hands-Free Coding


A. Cavallo, L. Greco

Reinforcement Learning Specialization by University of Alberta @ Coursera, Alberta Machine Intelligence Institute

Reinforcement Learning Deep Q-Learning Actor-Critic Models Time Difference Learning


Coursera, 14/12/2023

Master MUS Unreal Engine 5 + Storytelling @ Prometeo Lab, Epic Games, Giffoni Innovation Hub

I've presented the Concept Pitch for my videogame idea "History Writer". I winned the scholarship as the idea scored the third place in the ranking.
Unreal Engine 5 Storytelling Digital Production


Prometeo Lab, Epic Games, Giffoni Innovation Hub, 28/04/2023

Sequence Models @ Coursera

Sequence Models Transformers GRU LSTM


Coursera, 27/03/2023

Programming in C++: A Hands-on Introduction @ Coursera

C++ Programming


Coursera, 16/12/2022

Certificate of Achievement – Apple Foundation Program @ Unisa

I participated in a group activity which outcome is "MyQueue", an iOS application to handle digital tickets and queueing for shops and services.
iOS Swift Mobile Software Engineering


University of Salerno (SA), 21/02/2020

Digital Art

My Portfolio

🎨 Check some of my original Digital Arts!

Videogame Programming

Flowers' Frenzy

🎮 This project was realized for the Spring 2D Jam 2024. The theme was "plants". It is a game about keeping your garden tidy and not letting your beautiful flowers growing out of their box.

Dungeon of the Twin Fates

🎮 This project was realized for the Kenney Jam 2024. The theme was "connections". It is a game about solving dungeon puzzles by moving multiple connected characters at the same time.

Pokémon Light League

🎮 This project is my biggest projects. It is a Pokémon fan game based on Pokémon Essentials. All copyrights of Pokémon belong to The Pokémon Company.

Hollow Knight System Prototype GM2

🎮 This project is an amateur prototype attempting to replicate Hollow Knight gameplay system in Game Maker 2. All copyrights of Hollow Knight belong to Team Cherry.

Project Ryukyu

🎮 This project is a prototype of a mobile game about robot wars. The user can play different level with many control systems.